Legal

Privacy Policy

Effective 12 November 2026 · Taptur Games apps and tapturgames.com

This policy explains what data the games made by Taptur Games (“we”, “us”) and tapturgames.com (this website) collect, why, who processes it for us, how long it is kept and what you can do about it. It currently covers Zomnia for Android and iOS. When we release another game, we will add it here.

The short version. You can play without an account, and your game is saved on your phone. If you sign in with Google or Apple, we keep your email address and your save in the cloud so you can carry on on another phone. Anonymous usage statistics are collected only with your permission where the law requires it. Crash reports carry no information that identifies you. Ads are optional and only shown when you choose to watch one for a reward. We do not sell your data.

1. Who we are

Taptur Games is the controller of the personal data described here. For any privacy question or request, write to support@tapturgames.com.

2. What Zomnia collects

Your game on your phone

Your progress, settings (such as language and joystick position) and ad limits are stored in files on your device. They are not sent to us unless you link an account (see below). Deleting the game deletes them.

Anonymous player ID

On the first start with an internet connection, the game creates an anonymous account with Firebase Authentication (Google). It is only a random ID: no name, email or game data is attached to it, and nothing is stored in the cloud for it. It lets the game link your progress if you later sign in, and may be used for leaderboards and game statistics in the future.

Account and cloud save (optional)

If you choose Sign in with Google or Sign in with Apple in Settings → Account, we receive from that service:

  • your email address (with Apple’s “Hide My Email”, a private relay address instead), and
  • which service you signed in with, and your account ID.

Your save is then stored in Cloud Firestore (Google Firebase) under your account ID: the saved game, the day you have reached, the time it was last updated, the save format version and the platform (Android or iOS). Only you can read or change it. We do not receive your Google or Apple password, name or contacts.

Usage statistics (Google Analytics for Firebase)

With your permission where the law requires it (see Your choices), the game sends anonymous usage statistics to Google Analytics for Firebase so we can see how many people play and where the game needs work:

  • a random app instance ID created by Firebase;
  • device model, operating system and version, app version, game language, country or region, and when and for how long the game is opened;
  • a few game events: which screen is opened, when a new survivor starts, how a day ends (home, night out, slept, fainted, dead), quests completed, items crafted, rewarded ads watched to the end, and the sign-in method used (Google or Apple).

These statistics are not linked to your account or email. The game does not collect your advertising ID for statistics and tells Google that all advertising uses of this data are refused.

Crash and error reports (Sentry)

When the game crashes, freezes or hits an error, a report is sent to Sentry. It contains the technical error (stack trace), device make and model, operating system, app version, game language and the last few steps in the game (which screen, when a day started or ended). It does not contain your IP address, account, email or save. Reports are stored in Sentry’s EU region (Germany).

Game settings (Firebase Remote Config)

When it starts, the game downloads its current settings (for example where rewarded ads are offered and the balance of the game’s rules) from Firebase Remote Config. To do this it sends a random installation ID and basic app information. Nothing about you or your game is sent.

Ads (Google AdMob)

Zomnia has no forced ads. It offers rewarded ads that you can choose to watch for something in the game. To load and show them, the game uses the Google Mobile Ads SDK, which may collect:

  • your device’s advertising ID (on Android; on iOS only if you allow tracking);
  • IP address, device and app information, and how you interact with ads.

Google uses this to show ads, measure them, limit how often you see them and prevent fraud. Ads are personalised only if you agree to it. Learn more in How Google uses information from sites or apps that use its services.

3. Why we may use it

Where laws such as the EU and UK GDPR or Turkey’s Law No. 6698 on the Protection of Personal Data (KVKK) apply, we rely on these legal bases:

DataPurposeLegal basis
Account and cloud saveKeep your game and restore it on another phonePerforming the service you asked for (contract)
Anonymous player IDLink your progress to an account; future leaderboards and statisticsLegitimate interest in running the game
Usage statisticsUnderstand how the game is played and improve itYour consent where required; otherwise legitimate interest
Crash reportsFind and fix crashes and errorsLegitimate interest in a working, secure game
Remote ConfigDeliver game settingsLegitimate interest in running the game
AdsShow the rewarded ads you choose to watchYour consent for personalised ads and device storage where required; otherwise legitimate interest

4. Your choices

  • Consent message. In the European Economic Area, the UK, Switzerland and other places where the law requires it, the game asks for your consent with Google’s consent message the first time it starts. Usage statistics run only if you accept storing and accessing information on your device. You can change your choice at any time in Settings → Ad privacy settings; the change takes effect at once.
  • Tracking on iOS. The game may ask whether apps may track you. If you say no, the advertising ID (IDFA) is not used. You can change this in iOS Settings → Privacy & Security → Tracking.
  • Advertising ID on Android. You can reset or delete it in your device’s settings (Settings → Privacy → Ads, or Google → Ads, depending on the device).
  • Ads. You never have to watch an ad.
  • Account. Signing in is optional. You can sign out or delete your account in the game at any time: see Delete your account.

5. Who receives data

We do not sell or rent personal data, and we do not share it for others’ advertising. Data is processed for us by these providers, under their own terms and privacy policies:

We may also disclose data if the law requires it, or to protect our rights or the safety of others.

6. International transfers

Our providers may process data in the United States and other countries outside your own. Where that happens, they use the safeguards required by law, such as the European Commission’s standard contractual clauses or the EU–US Data Privacy Framework. Crash reports are stored in the EU.

7. How long data is kept

DataKept
Game on your phoneUntil you delete the game
Account and cloud saveUntil you delete your account
Usage statisticsUp to 14 months, then deleted automatically (reports are aggregated)
Crash reportsUp to 90 days
Support emailsAs long as needed to answer you, and at most 2 years

8. Your rights

Depending on where you live (for example under the GDPR, UK GDPR, KVKK or US state laws such as the CCPA), you may have the right to:

  • know whether we process your data and get a copy of it;
  • have it corrected or deleted;
  • restrict or object to its use, and take it to another service;
  • withdraw your consent at any time, without affecting what was done before;
  • complain to your data protection authority (in Turkey, the Personal Data Protection Authority, KVKK).

To use any of these rights, email support@tapturgames.com. We answer within 30 days. Statistics and crash reports are not linked to your name or email, so we may not be able to find them for you; to delete your account and save, see Delete your account.

9. Children

Zomnia is not made for children under 13, and we do not knowingly collect personal data from them. If you think a child has given us personal data, contact us and we will delete it.

10. Security

Data sent between the game and our providers is encrypted in transit (HTTPS). Your cloud save can only be read or changed when you are signed in to your own account. No method of storage or transfer is completely secure, but we work to protect your data and limit what we collect.

11. This website

tapturgames.com is hosted on GitHub Pages. It uses no cookies, no analytics and no third-party trackers, and its fonts are served from this site. GitHub may record visitors’ IP addresses in its server logs for security; see the GitHub Privacy Statement above.

12. Changes and contact

If we change this policy, we will update the date at the top. If a change is significant, we will also tell you in the game. The current version is always at tapturgames.com/privacy.

Questions or requests: support@tapturgames.com